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Scrounging for Hits, Hollywood Goes Back to the Video Game Well



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LOS ANGELES — For 28 years, ever since “Super Mario Bros.” arrived in cinemas with the tagline “This Ain’t No Game,” Hollywood has been trying and mostly failing — epically, famously — to turn hit video games into hit movies. For every “Lara Croft: Tomb Raider” (2001), which turned Angelina Jolie into an A-list action star, there has been a nonsensical “Max Payne” (2008), an abominable “Prince of Persia” (2010) and a wince-inducing “Warcraft” (2016).If video games are the comic books of our time, why can’t Hollywood figure out how to mine them accordingly?It may finally be happening, powered in part by the proliferation …

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