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VR and AR continue to simmer at CES 2022


It has somehow, inexplicably, impossibly been almost 10 years since the original Oculus Rift hit Kickstarter.
A decade of development later, VR headsets have gotten better and better — but it’s safe to say, at this point, that VR’s adoption will be … gradual. If we’re all destined to end up with headsets (be they VR, AR or some mix of the two) strapped to our faces, it’ll be less about one-big-thing* and more the result of a thousand tiny steps. A Beat Saber here; a Supernatural there. Incrementally better/lighter/faster headsets. Maybe folks get used to using headsets for training purposes at work. Maybe everyone …

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